Source: Volkswagen Navigating the Road of Distraction: Volkswagen's ChatGPT Integration in Cars Our incessant need to be productive will be the death of us User Experience Chris Kernaghan Jan 9, 2024 — 4 min read
Source: IGN Shigeru Miyamoto: Adventures in the Kyoto Countryside Legendary Designer Shigeru Miyamoto: Inspired by nature's wonders and adventures Game Design Chris Kernaghan Jan 6, 2024 — 4 min read
What Happened to Invision? The Once Darling of the Design Industry Is Dead Picture this: InVision, once the prototyping market's undisputed ruler, holds the crown for a hot second. Then *poof*. User Interface User Experience Chris Kernaghan Jan 4, 2024 — 3 min read
Source: Lewis Middleton WHSmith's Rebrand: A Closer Look at the Trial, Challenges, and the Path Forward Word on the street has it that the half-arsed attempt at rebranding is a bit shite Branding Chris Kernaghan Jan 4, 2024 — 3 min read
Anywhere City Chronicles: Unraveling the Design Anomalies of Grand Theft Auto 2 Was GTA 2's design a tangled mess of themes and visual ideas? Game Design Chris Kernaghan Jan 2, 2024 — 5 min read
Judy was a character I cared for a great deal, but whose story was particularly tragic. Source: CD Projekt Red Surprising Depths: The Emotional Resonance in Cyberpunk's Storytelling A love letter to Cyberpunk 2077, a game that resonated with my emotions Game Design Chris Kernaghan Dec 31, 2023 — 7 min read
Source: Altar of Gaming Was Wipeout Fusion the Black Sheep of the Family? TDR: "We do not pitch for jobs..." Game Design Chris Kernaghan Dec 22, 2023 — 5 min read
Courtesy of Wired Is Apple capable of designing a usable mouse? Remembering Jobs’ relentless approach to product design, and how a sufficient mouse design never came to be. User Experience Chris Kernaghan Dec 22, 2023 — 9 min read