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Game Design
Debate: Embracing or Disabling Achievements and Trophies
Added value, or added distraction?
Chris is a UX Designer with over 10 years of exp. He's worked with businesses small, large, and everything in between. He's passionate about putting people first through user-centered design.
Game Design
Added value, or added distraction?
Game Design
The Atari PlayStation Falcon 2 030 Microbox
User Interface
Thinking of jumping into the world of no-code and wondering if Webflow is still the best option?
User Interface
Susan Kare. The mastermind behind unique icons, fonts, and Dogcow
Game Design
The foreboding terror of the unknown watches from afar
Game Design
Diegetic game design as it's best
Self-Care
Unconventional methods of mindfulness
Foundations
Embracing constraints to fuel creativity
Game Design
Time is a great motivator
Announcement
It's time to vote for your favourite topic for our next long read.
Self-Care
When I was 18, I faced death for the first time. Gaming provided support and comfort during a time when I found it difficult to open up about the pain it brought.
Game Design
PlayStation in your pocket?